AI Insights · Timothy · January 2023
Top 5 First Person Games in France Q4 2022
Discover the performance of the top 5 first-person games on a unified platform in France during Q4 2022, including trends in weekly downloads, revenue, and active users.
The fourth quarter of 2022 saw impressive performances from the top 5 first-person games in France. Here’s a detailed look at the trends in weekly downloads, revenue, and active users for these popular titles.
Call of Duty®: Mobile from Activision Publishing, Inc. experienced a significant increase in weekly revenue, peaking at approximately $331K in the first week of November. Weekly downloads showed an upward trend, reaching around 34.5K by the last week of December. The game also saw a rise in weekly active users, from 425K at the end of September to about 472K by the end of December.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. had a steady weekly revenue, peaking at about $60.8K in the last week of December. Downloads increased significantly towards the end of the quarter, reaching approximately 13.7K. Active users also saw growth, rising from 61.4K at the end of September to about 75.5K by the end of December.
Fishing Clash: Sport Simulator from Ten Square Games S.A. had a varied performance with weekly revenue peaking at around $50.2K in the last week of December. Downloads showed a fluctuating trend, reaching a high of about 14.1K in late October before declining and stabilizing around 2.3K by the end of December. Active users peaked at around 25.5K in late October but saw a decline to about 12.2K by the end of December.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. maintained a consistent weekly revenue, peaking at approximately $17.2K in the last week of December. Downloads increased steadily, reaching around 24.9K by the end of December. The game also saw growth in active users, increasing from 208K at the end of September to about 220K by the end of December.
Minecraft by Mojang had a stable weekly revenue throughout the quarter, peaking at around $25.8K in the last week of December. Downloads rose steadily, reaching about 18.8K by the end of December. Active users also saw a significant increase, growing from 281K at the end of September to around 360K by the end of December.
These insights, based on data from Sensor Tower, highlight the dynamic nature of the gaming market in France. For more detailed analytics and insights, visit Sensor Tower.